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Fabled lands lore
Fabled lands lore








  1. Fabled lands lore full version#
  2. Fabled lands lore update#

Fabled lands lore update#

Time to talk about the Cities of Gold and Glory!īack to the matter at hand, the next big content update for the Early Access will focus on Book 2. Alas, Book 3 will not be part of the initial release BUT some parts of it such as fan-favourite areas like the Sorcerers' Isle of Dweomer will make their debut earlier! More on that in a future update. Now, I know there are fans out there of Book 3 which covers the Violet Ocean and the northern parts of the southernmost continent Ankon Konu. Did I useĪgain? Good thing I didn't write the series. So, twice as much content to what we have today! With every new area in the game, aside from new quests, events and locations, there is new loot to be found and sold, powerful magic to unlock, more enemies to slay (or get slain by, ahem, ahem), and some nifty convoluted discoveries for the explorers at heart. The other two big areas left to be added (that will conclude the continent of Harkuna) are Golnir, covered by They are the equivalent of Books 1 and 4 from the gamebook series. Green areas are currently in the Early Access. Players will be able to provide feedback on our Discord, or our Steam Community Page where we will strive to be both accessible and receptive. Since our first demo, we've made it a point to listen to all the relevant feedback from our players, which has already helped Fabled Lands move in the right direction. How are you planning on involving the Community in your development process? We expect to increase the price of the game when it comes out of Early Access. Will the game be priced differently during and after Early Access? Also, skills, items and enemies most likely lack proper balancing. However, the gameplay loop is complete: Players can embark on an adventure, complete quests, defeat monsters, find loot, gain rank, improve their skills.ĭespite our best efforts, the game probably still has some bugs.

fabled lands lore

Nevertheless, players will only have access to 2 books of the story (out of 7) for now, which represents an experience of 12 hours of content (per a successful playthrough once you know the game).

fabled lands lore

Players can already play 6 character professions up to rank 10, as well as access the first two big areas from the main continent, the kingdom of Sokara and the The Great Steppes of the North.Īll of the game's core features are integrated: exploration, combat, items, sailing, active and passive skills, resurrection deals, blessings, potions, tutorials, ironman mode, everything is there. The core aim of this game is to have a unique narrative approach at delivering a solo experience that feels like a well thought pen & paper RPG session with the game taking the role of a DM. What is the current state of the Early Access version? New items, skills, and Achievements will also be introduced. We plan to extend the EA content with more quests, new locations, populate the world with new enemy types, add more trade routes, improve the AI and add new visuals & sounds effects. The War-torn Kingdom, Cities of Gold and Glory, The Plains of Howling Darkness The final version of the base game for Fabled Lands will feature all four areas on the main continent of Harkuna completed and added to the base game, namely

Fabled lands lore full version#

How is the full version planned to differ from the Early Access version? The date will very much be dependent on how we progress with content creation, as well as on the addition and improvement of features based on player feedback. Our current plan is to release Fabled Lands sometime in 2022. Fabled Lands has been developed for 2 years now and we have always used a decidedly open development process from the start. Since there are only two of us, (a sole developer and an artist) it is difficult to accurately estimate how long Early Access will last.

fabled lands lore

Approximately how long will this game be in Early Access?










Fabled lands lore